Udemy - Make your own 2D rendering library in C + + and OpenGL!
- CategoryOther
- TypeTutorials
- LanguageEnglish
- Total size2.6 GB
- Uploaded Byfreecoursewb
- Downloads28
- Last checkedJul. 26th '26
- Date uploadedJul. 25th '26
- Seeders 15
- Leechers1
Infohash : 2AA4E5E0F1E0EEFF2E293BA0DC6462A48C684E6C
Make your own 2D rendering library in C++ and OpenGL!
https://WebToolTip.com
Published 7/2026
Created by Low Level Game Dev
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Intermediate | Genre: eLearning | Language: English | Duration: 49 Lectures ( 3h 15m ) | Size: 2.7 GB
The first step in making C++ games / a game engine from scratch!
What you'll learn
⚡ Make your own 2D rendering library in C++ and OpenGL
⚡ Implement propper text rendering
⚡ How to design a good C/C++ library
⚡ Implement a 2D batch renderer
⚡ Implement propper texture rendering for 2D games
⚡ Learn CMake
⚡ How to approach coding difficult things
Requirements
❗ Intermediate C++ programming experience. I don't use any advanced C++ concepts but you should be confortable writing C++ code
❗ Beginner OpenGL experience. You should be able to place a triangle on the screen, understand how that works, and also have an idea about matrix math for OpenGL
Files:
Code:
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