Udemy - Make your own 2D rendering library in C + + and OpenGL!

  • CategoryOther
  • TypeTutorials
  • LanguageEnglish
  • Total size2.6 GB
  • Uploaded Byfreecoursewb
  • Downloads28
  • Last checkedJul. 26th '26
  • Date uploadedJul. 25th '26
  • Seeders 15
  • Leechers1

Infohash : 2AA4E5E0F1E0EEFF2E293BA0DC6462A48C684E6C

Make your own 2D rendering library in C++ and OpenGL!

https://WebToolTip.com

Published 7/2026
Created by Low Level Game Dev
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Intermediate | Genre: eLearning | Language: English | Duration: 49 Lectures ( 3h 15m ) | Size: 2.7 GB

The first step in making C++ games / a game engine from scratch!

What you'll learn
⚡ Make your own 2D rendering library in C++ and OpenGL
⚡ Implement propper text rendering
⚡ How to design a good C/C++ library
⚡ Implement a 2D batch renderer
⚡ Implement propper texture rendering for 2D games
⚡ Learn CMake
⚡ How to approach coding difficult things

Requirements
❗ Intermediate C++ programming experience. I don't use any advanced C++ concepts but you should be confortable writing C++ code
❗ Beginner OpenGL experience. You should be able to place a triangle on the screen, understand how that works, and also have an idea about matrix math for OpenGL

Files:

Code:

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